| gamedev
|
|  | | After the installation on your PC, Firevector Atmoweld appears as a 3D Studio Max utility plug-in. All the scenes opened in 3D Studio MAX can be exported to LightWave3D Object File (LWO). There are several types of options that affect the result to be produced by Atmoweld Exporter. In particular before the export you can adjust validation, texture, material, and mesh options. All the settings are easily managed from Exporter's dialog. Firevector Atmoweld supports the following versions of 3D... | Size: 3.1 MB License: Shareware Price: $79.95 Platform: Windows 2000, Windows XP, Windows 2003, Windows Vista | 
 |
|
|
|  | | The main aim of the program is detailing and texturing of a 3D-object which has already been created in another 3D-packet. Key features of 3D-Brush: 1) At input you provide an OBJ file of 1-100 thousand polygons, preferably with UV-mapping in place. At output you get either an object of 1-10 million polygons or textures of normals, displacement, color, transparency and specular. Maximal texture size is 4096 per 4096. Fully seamless texturing provided! 2) Drawing relief detailing, color,... | Size: 33.7 MB License: Demo Price: $79 Platform: Windows 2000, Windows Vista, Windows XP | 
 |
|
|
|
|